//this.hitTestPoint(0.0, 0.0, false);
false
//this.hitTestPoint(50.0, 50.0, false);
false
//this.hitTestPoint(0.0, 0.0, true);
false
//this.hitTestPoint(50.0, 50.0, true);
false
//(Added timeline children...)
//this.hitTestPoint(0.0, 0.0, false);
false
//this.hitTestPoint(50.0, 50.0, false);
true
//this.hitTestPoint(0.0, 0.0, true);
false
//this.hitTestPoint(50.0, 50.0, true);
true
//this.symbol1.hitTestPoint(0.0, 0.0, false);
false
//this.symbol1.hitTestPoint(50.0, 50.0, false);
true
//this.symbol1.hitTestPoint(0.0, 0.0, true);
false
//this.symbol1.hitTestPoint(50.0, 50.0, true);
true
//this.symbol2.hitTestPoint(0.0, 0.0, false);
false
//this.symbol2.hitTestPoint(26.0, 155.0, false);
true
//this.symbol2.hitTestPoint(70.0, 200.0, false);
true
//this.symbol2.hitTestPoint(0.0, 0.0, true);
false
//this.symbol2.hitTestPoint(26.0, 155.0, true);
false
//this.symbol2.hitTestPoint(70.0, 200.0, true);
true
//this.symbol1_1.hitTestPoint(0.0, 0.0, false);
false
//this.symbol1_1.hitTestPoint(50.0, 50.0, false);
false
//this.symbol1_1.hitTestPoint(0.0, 0.0, true);
false
//this.symbol1_1.hitTestPoint(50.0, 50.0, true);
false
//this.symbol1.hitTestPoint(50.0, 50.0, true); (after removing from stage)
false
//this.symbol1.hitTestPoint(50.0, 50.0, false); (after removing from stage)
true
