if: 0 -> ff000000
=================
select: 0 -> ff000000
=================
if: 0.1 -> ff000000
=================
select: 0.1 -> ff000000
=================
if: 0.5 -> ff000000
=================
select: 0.5 -> ff000000
=================
if: 0.9 -> ff000000
=================
select: 0.9 -> ff000000
=================
if: 1 -> ff00ffff
=================
select: 1 -> ff00ffff
=================
if: 1.1 -> ff00ffff
=================
select: 1.1 -> ff00ffff
=================
if: 1.5 -> ff00ffff
=================
select: 1.5 -> ff00ffff
=================
if: 1.9 -> ff00ffff
=================
select: 1.9 -> ff00ffff
=================
if: 2 -> ff00ffff
=================
select: 2 -> ff000000
=================
if: 2.5 -> ff00ffff
=================
select: 2.5 -> ff000000
=================
if: -0.1 -> ff000000
=================
select: -0.1 -> ff000000
=================
if: -0.5 -> ff000000
=================
select: -0.5 -> ff000000
=================
if: -0.9 -> ff000000
=================
select: -0.9 -> ff000000
=================
if: -1 -> ff00ffff
=================
select: -1 -> ff000000
=================
if: -1.1 -> ff00ffff
=================
select: -1.1 -> ff000000
=================
if: -1.5 -> ff00ffff
=================
select: -1.5 -> ff000000
=================
if: -2 -> ff00ffff
=================
select: -2 -> ff000000
=================
if: -2.5 -> ff00ffff
=================
select: -2.5 -> ff000000
=================
if_wide: 0,0,0,0 -> ff000000
=================
select_wide: 0,0,0,0 -> ff000000
=================
if_wide: 1,0,0,0 -> ffffff00
=================
select_wide: 1,0,0,0 -> ffffff00
=================
if_wide: 0,1,0,0 -> ff000000
=================
select_wide: 0,1,0,0 -> ff000000
=================
if_wide: 0,0,1,0 -> ff000000
=================
select_wide: 0,0,1,0 -> ff000000
=================
if_wide: 0,0,0,1 -> ff0000ff
=================
select_wide: 0,0,0,1 -> ff0000ff
=================
if_wide: 2,0,0,0 -> ffffff00
=================
select_wide: 2,0,0,0 -> ff000000
=================
if_wide: 0,2,0,0 -> ff000000
=================
select_wide: 0,2,0,0 -> ff000000
=================
if_wide: 0,0,2,0 -> ff000000
=================
select_wide: 0,0,2,0 -> ff000000
=================
if_wide: 0,0,0,2 -> ff0000ff
=================
select_wide: 0,0,0,2 -> ff000000
=================
if_wide: 2,1,0,0 -> ffffff00
=================
select_wide: 2,1,0,0 -> ff000000
=================
if_wide: 0,2,1,0 -> ff000000
=================
select_wide: 0,2,1,0 -> ff000000
=================
if_wide: 0,0,2,1 -> ff0000ff
=================
select_wide: 0,0,2,1 -> ff0000ff
=================
if_wide: 1,0,0,2 -> ffffffff
=================
select_wide: 1,0,0,2 -> ffffff00
=================
Error compiling ShaderIfFloat
ArgumentError: Error #2004: One of the parameters is invalid.
	at flash.display::ShaderData/_setByteCode()
	at flash.display::ShaderData()
	at flash.display::Shader/set byteCode()
	at flash.display::Shader()
	at Test()
Error compiling ShaderSelectFloat
ArgumentError: Error #2004: One of the parameters is invalid.
	at flash.display::ShaderData/_setByteCode()
	at flash.display::ShaderData()
	at flash.display::Shader/set byteCode()
	at flash.display::Shader()
	at Test()
