.prettierrc
.prettierignore

.clang-format
.clang-tidy

*.code-workspace
*.d.ts
*.json
*.wxs

README

# Ignore files that fail after format
jstests/noPassthrough/js_exceptions.js
jstests/noPassthrough/network/client_metadata_slowlog.js
jstests/noPassthrough/network/client_metadata_slowlog_rs.js
# TODO(SERVER-110065): Fix these tests so that the formatting on them
# doesn't cause them to fail
jstests/sharding/rs_stepdown_and_pooling.js
jstests/sharding/migration_coordinator_abort_failover.js
jstests/sharding/resharding_commit_monitor_repl_lag.js
jstests/sharding/refresh_sessions.js
jstests/sharding/query/agg/agg_orphan_filtering_renamed_shardkey.js
jstests/sharding/safe_secondary_reads_single_migration_suspend_range_deletion.js
jstests/libs/shardingtest.js

# Ignore all golden test output files, which are machine-generated by the "golden"
# jstests. We would have to be able to run prettier (via bazel) during a jstest
# in order to format the "actual" output of the test so that we can safely diff it
# against the expected output, or accept the new output without needing to reformat.
# However, due to difficulties in running bazel within a jstest on evergreen, we
# will avoid formatting these files for now (see SERVER-93772).
jstests/*golden*/expected_output/*

# Ignore all template files
# When we eventually enable prettier on javascript these files are invalid and should be ignored
**/*.tpl.*

# Ignore .yy files since prettier seems to think these are json files
**/*.yy

# Ignore generated pnpm lock file
pnpm-lock.yaml

# Ignore version expansions that are created in evergreen
version_expansions.yml

# Ignore all formatting in third_party/*
src/third_party

# this file is automatically generated and conforms to formatting requirements
README.third_party.md

# Ignore anything in the build output directories
build
bazel-*

# Streams specific
src/mongo/db/modules/enterprise/src/streams/third_party/mongocxx/dist
# asp-js-engine is an external module copied during Docker builds
asp-js-engine

# Ignore monguard directory due to not being part of regular build
monguard
