﻿<?xml version="1.0" encoding="utf-8"?><Type Name="TypeAffinity" FullName="Mono.Data.Sqlite.TypeAffinity"><TypeSignature Language="C#" Value="public enum TypeAffinity" /><TypeSignature Language="ILAsm" Value=".class public auto ansi sealed TypeAffinity extends System.Enum" /><AssemblyInfo><AssemblyName>Mono.Data.Sqlite</AssemblyName><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Base><BaseTypeName>System.Enum</BaseTypeName></Base><Docs><summary>
            SQLite has very limited types, and is inherently text-based.  The first 5 types below represent the sum of all types SQLite
            understands.  The DateTime extension to the spec is for internal use only.
            </summary><remarks>To be added.</remarks></Docs><Members><Member MemberName="Blob"><MemberSignature Language="C#" Value="Blob" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Mono.Data.Sqlite.TypeAffinity Blob = int32(4)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Data.Sqlite.TypeAffinity</ReturnType></ReturnValue><Docs><summary>
            Typically blob types are only seen when returned from a function
            </summary></Docs></Member><Member MemberName="DateTime"><MemberSignature Language="C#" Value="DateTime" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Mono.Data.Sqlite.TypeAffinity DateTime = int32(10)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Data.Sqlite.TypeAffinity</ReturnType></ReturnValue><Docs><summary>
            Used internally by this provider
            </summary></Docs></Member><Member MemberName="Double"><MemberSignature Language="C#" Value="Double" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Mono.Data.Sqlite.TypeAffinity Double = int32(2)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Data.Sqlite.TypeAffinity</ReturnType></ReturnValue><Docs><summary>
            All floating point numbers in SQLite default to double
            </summary></Docs></Member><Member MemberName="Int64"><MemberSignature Language="C#" Value="Int64" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Mono.Data.Sqlite.TypeAffinity Int64 = int32(1)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Data.Sqlite.TypeAffinity</ReturnType></ReturnValue><Docs><summary>
            All integers in SQLite default to Int64
            </summary></Docs></Member><Member MemberName="None"><MemberSignature Language="C#" Value="None" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Mono.Data.Sqlite.TypeAffinity None = int32(11)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Data.Sqlite.TypeAffinity</ReturnType></ReturnValue><Docs><summary>
            Used internally
            </summary></Docs></Member><Member MemberName="Null"><MemberSignature Language="C#" Value="Null" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Mono.Data.Sqlite.TypeAffinity Null = int32(5)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Data.Sqlite.TypeAffinity</ReturnType></ReturnValue><Docs><summary>
            Null types can be returned from functions
            </summary></Docs></Member><Member MemberName="Text"><MemberSignature Language="C#" Value="Text" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Mono.Data.Sqlite.TypeAffinity Text = int32(3)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Data.Sqlite.TypeAffinity</ReturnType></ReturnValue><Docs><summary>
            The default data type of SQLite is text
            </summary></Docs></Member><Member MemberName="Uninitialized"><MemberSignature Language="C#" Value="Uninitialized" /><MemberSignature Language="ILAsm" Value=".field public static literal valuetype Mono.Data.Sqlite.TypeAffinity Uninitialized = int32(0)" /><MemberType>Field</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>Mono.Data.Sqlite.TypeAffinity</ReturnType></ReturnValue><Docs><summary>
            Not used
            </summary></Docs></Member></Members></Type>